In our Thursday class, instead of discussing the readings, we watched Lorena, Sheila, Maurice and Corrinda present their topics and some of their initial findings.
Lorena presented on communication in China, a hot topic, especially since they hosted the last Olympics. China is known for its internet censorship and monitoring, which is something that we all have to think about even though our country doesn’t say it censors or monitors us, it doesn’t mean that they aren’t doing it. I think one of the more intriguing aspects to her topic is how China got to that point, and how the government got that policy to be accepted by its citizens. That could be a lesson for us, since our government tends to do things, get in trouble later policy (see POW example). I also thought that the statistics on who does the censoring was interesting, in particular that self-censorship is the highest type of censorship. I see myself doing self-censorship in my blog all the time because I don’t feel comfortable stating my business in a public forum, not because “I” feel uncomfortable (I’m definitely TMI-girl), but because I get in trouble with others for sharing too much. In my small way, I’m learning to be careful about what I share, otherwise I’d be posting every day about my life (like I used to).
Sheila’s topic was on gender roles, I agreed with Julie, the Penguin idea was more interesting than the information about the social networking sites. If it were me, I’d go into how people perpetuate the gender roles, or maybe who regulates it, and why. I also wonder if there are any popular games that have options for something other than male/female, I would think that fantasy or sci-fi games would have something like that. Also, since most gaming developers are male, does that mean that they are the ones who force the gender roles or are they forced to do it because their game might not be popular (or get criticized for it).
Maurice’s topic hit close to home, my web development position was created to help get more information on water management on the internet for PNW growers. My last project was getting water management calculators on a mobile site so people who are out in the field can figure out what they need. Although it isn’t a cell phone application, it applies because more information is going online so growers can control their costs better. Maurice talked about having information about weather, there are also online resources for rainfall, and recommended water usage for crops online, although they aren’t mobile, I wonder if it is just a matter of time for our area to get caught up with them.
It’s too bad that we won’t find out about Corinda’s lesson plan on mixing gaming with learning. The toy industry keeps trying to create interesting toys that are educational and fun, but they always seem a bit dorky, even as a child I didn’t want to receive an educational toy. Her presentation reminded me that even I can get excited about something like a simple matching game, and then I started mentally criticizing the game interface. I think the interface should be easier to deal with, definitely less steps and some way to deal with mistakes better. I would even add the name of the dinosaur so you could learn it better, kids who can’t read would hear their parents say it, right? I could see the possibilities as a developer, maybe I need to get into this field, haha.
Kathleen discussed how the internet is changing the way we see political candidates. Although I am horrifically lazy about politics, I was interested in how social networking worked in the elections, especially how badly it can be for someone who messes up, and how younger generations got back into the voting loop because someone decided to use social networking techniques instead of the regular tactics. I think there has to be more information on the differences though, we know that old school techniques are usually television ads with mud-smearing tactics, rallies, phone calls, etc. Now we have facebook, youtube videos, twitter, etc., but are people still being negative or are they competing in a different way? There are still a lot of similarities between the old and new techniques, but maybe showing how newer technology tools made old tactics work might give additional supportive arguments.